Roots of survival is a fast-paced idle game where you play as a forest in a survival setting. Place your trees near water sources, use resources to lure animals, use animals to protect from humans. Manage your resources to grow all across the map.

Controls:

  • q = use on a bush to grow it into a tree (uses 3 fertilizers)
  • w = use on a bush to lure a rabbit out (uses 3 water drops)
  • r = restart

Tips: 

  • Only trees near water sources generate water drops.
  • When a human sees a rabbit, it kills it and returns home. The dead rabbit turns into fertilizer, which then can be used to plant more trees.

All development and assets including SFX and music are made by Atila Dogu Surucu. Idea and game design by Baran Bati and Atila Dogu Surucu.

Made for GMTK Jam 2023.

StatusIn development
PlatformsHTML5
Rating
Rated 4.5 out of 5 stars
(2 total ratings)
Authorfibula
GenreSurvival
Made withUnity
TagsForest, Idle, Tower Defense

Comments

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(+1)

Very cute and relaxing concept. I reached 46 trees until I physically couldn't keep up with the click rate required. It became quite frantic! Some automation would help. I did hit a couple bugs once the tree density got that high - one human got stuck standing still, and one bone/fertilizer couldn't be collected. I like the idea of filling the screen with wildlife, similar to Terra Nil. This is a bit of a twist in that you have to maintain balance with your hungry human neighbors.

(+1)

Lovely game! I love the art but get a little confused on how to lure at the right time. when would the correctly time/position to lure human? there are several times I make a bunny but human just ignore it :(

Also feel bad for the bunnies that did lure successfully :P

Anyway I think if add some more elements and automation, this can be a great idle game!